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Teni Grigoryan, Galaxsys: "Events like SBC Summit offer us the opportunity to innovate and introduce new ideas"

Focus Gaming
Focus Gaming
·Mars

Teni Grigoryan, Sales and Partner Management Director at Galaxsys, spoke with Focus Gaming News about the preparations the company is making for its presentation at the SBC Summit.

Exclusive interview.- Teni Grigoryan, sales and partner management director at Galaxsys spoke with Focus Gaming News before the start of SBC Summit. The event will take place in Lisbon, from September 24 to 26.

During the interview, Grigoryan shared, among other aspects, how Galaxsys is preparing for the event, the company's growth, customer feedback, and plans for the rest of 2024.

How are you preparing for this year's SBC Summit?

We are preparing amazing things for this year's SBC Summit and we are eager to present them to the visitors. It is a unique opportunity to showcase our more than 30 games to a new audience composed of local operators, aggregators, and more.

I am confident in saying that we have products that will attract them, with powerful promotional tools and a brand that will draw players to their services. These operators will also be delighted to discover games that have gained recognition for their quality and innovation.

What are your goals for this event?

By attending a large-scale event, we want to show what we can bring to the igaming table. This means meeting with our current partners but also building new connections with previously scheduled potential partners. We will have the opportunity to present our new trending games such as "Ninja Crash", "Hamster Mania", "Dr. Shocker" and establish contacts with industry experts and our peers.

SBC events are always crucial for us and the results exceed our expectations every year. The team and I are looking forward to this year's event. In addition to that, we are thrilled to be nominated in two important categories of the SBC awards, which only increases our enthusiasm.

One of the key topics at SBC Summit will be responsible gaming and player protection. In an increasingly regulated industry, what aspects do you consider essential to captivate the audience within the permitted limits?

I believe that moving forward with better measures to protect players is essential and it is vital to comply with all regulations. Therefore, we always research when entering new markets to ensure compliance with local laws. Of course, as you mention, this might create new limits that our games must consider, but we have always been dedicated to providing safe and enjoyable gaming experiences.

Responsible gaming has been a key topic for years, especially now with all the changes in the different markets. I am excited to be able to discuss this with industry experts and our current and potential partners from around the world at the summit.

Galaxsys is experiencing significant growth with new partnerships, launches, and industry recognition. What do you believe are the key factors to maintain this success?

Every department at Galaxsys is committed to our collective success and the expansion of our games. When each team understands their goals and what they are working towards, achieving a broader vision becomes much more feasible. As the director of sales and partner management, I am proud of the work my team is doing to integrate our games into new markets and maintain communication with our extensive network.

I also believe that continuing to bring value to the market is crucial to maintaining our success. Events like the SBC offer us the opportunity to innovate and introduce new ideas. As long as our games are entertaining and players enjoy them, there will be opportunities for success.

To what extent does customer feedback influence the development of games?

Feedback is everything for us. It is vital for any healthy company. We strive to offer the best experiences to players and products that operators can leverage effortlessly. It is not possible to please everyone and game development is a challenging process that can turn out differently than expected.

We are always grateful when our partners have something to say about our games. Because it means that, overall, they enjoyed the game and there are small adjustments to make it even better.

That's why we work closely with our partners to provide customized solutions and do everything possible to meet the diverse needs of our global partners. This approach benefits everyone involved and contributes to our mutual success.

What other events do you plan to attend for the rest of the year?

After the SBC Summit in Lisbon, we will attend two more events: G2E Vegas and SBC Summit Latin America. Additionally, we will be exhibitors at SiGMA Europe, which is a unique opportunity to end the year on a high note. At SiGMA, we will present some new game launches and important announcements for the first half of next year.

Do you have any new releases planned for the second half of the year?

Of course, we are always working on new games and the end of the year is a crucial time for all game developers. We will present some of these exclusive titles during our attendance at SBC Summit and SiGMA Europe. Then you will learn more about this there, but I can assure you that the wait will be worth it!

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