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Light & Wonder delivers 13th consecutive quarter of consolidated revenue growth

PASA News
PASA News
·Mars

Light & Wonder had another strong quarter, its 13th consecutive quarter of annual revenue growth and its eighth consecutive quarter of double-digit revenue growth.

In the second quarter, game revenue exceeded US$530 million, a year-on-year increase of 14%; total revenue reached US$818 million, a year-on-year increase of 12%; net income reached US$130 million, a year-on-year increase of 40%.

Console sales increased 32% to $228 million, while gaming systems operating revenue increased 15% to $82 million. Desktop product revenue decreased 8% year-over-year to $54 million. Gaming operating revenue increased 5% year-over-year to $175 million.

The group noted that it achieved "strong growth in international console sales, particularly in Asia and Australia where we maintained number one ship share".

AEBITDA at the group's gaming division rose 17% year-on-year to $272 million, driven by revenue growth.

International shipments grew about 33% year-over-year to more than 5,500 units, helped by "continued strong sales momentum in Australia and replacement sales in Macau."

The group noted that the number of replacement machines in North America is increasing 16% annually to approximately more than 5,800 units, "driven primarily by continued expansion in neighboring regions, including VLT (Video Lottery Terminals), HHR (Historic Horse Racing) in Canada and Oregon, and Georgia State's COAM (Coin Operated Amusement Machine).

The group's SciPlay division also saw revenue rise about 8% to $205 million, driven by four major games, with AEBITDA rising 19% year-on-year to $70 million, thanks to "continued monetization and improvements in key metrics." Engagement, resulting in solid performance.”

In iGaming, revenue increased 6% year-on-year to $74 million, "primarily driven by continued growth momentum in the U.S." U.S. and Canadian OGS (OPENGAMING System) GGR increased 25%, driven by "market growth and An increase in the amount of physical content.” It was a record quarter for the United States.

AEBITDA for the segment was flat at $24 million.

Matt Wilson, CEO of Light & Wonder

Commenting on the results, Matt Wilson, president and CEO of Light & Wonder, said: "These outstanding results are a testament to not only the strength of our business, but also the strength of our people at Light & Wonder. When you focus on building the best team possible, these outstanding results The best games can be made as a team.”

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